Loading…
April 2-3, 2026
New York, NY
View More Details & Registration

The Sched app allows you to build your schedule but is not a substitute for your event registration. You must be registered for MCP Dev Summit North America to participate in the sessions. If you have not registered but would like to join us, please go to the event registration page to purchase a registration..

IMPORTANT NOTE: Timing of sessions and room locations are subject to change.


Thursday April 2, 2026 12:50pm - 1:15pm EDT
Creative assembly tasks - where agents compose pieces into coherent wholes - present unique challenges: tracking progress across turns, validating outputs, and recovering when something doesn't fit. This talk shares patterns for multi-turn workflows, illustrated through avatar generation where an agent assembles clothing into cohesive outfits.
Pattern 1: Session Memory - Track selections, failed searches, and partial progress across turns. Know what's in the cart before suggesting more.
Pattern 2: Composite Tools - Combine operations (search + fetch thumbnails) into single tools that reduce round-trips and give agents richer context.
Pattern 3: Pre-flight Validation - Check compatibility before expensive operations. Catch conflicts early (clashing items, missing pieces) rather than failing at generation.
Pattern 4: Validate-and-Retry Loops - Use VLM scoring on outputs, track best-of-N attempts, and guide agents toward improvements when quality falls short.
Avatar generation makes these patterns concrete - "getting dressed" is intuitive - but they apply broadly to document assembly, configuration builders, and any workflow composing parts into wholes.
Speakers
avatar for Rohan Gangaraju

Rohan Gangaraju

Senior Machine Learning Engineer, Roblox
Rohan Gangaraju is a Senior Machine Learning Engineer on the Economy ML team at Roblox, where he works on building recommendation systems for virtual economy and avatar marketplace. He holds a CS degree from UMass Amherst.
avatar for Jason Ding

Jason Ding

Software Engineer, Roblox
Jason Ding is a Software Engineer at Roblox, where he drives Avatar Generation efforts focused on ML powered avatar creation. He holds degrees in Electrical Engineering and Computer Science (EECS) and Business from UC Berkeley through the M.E.T. program.
Thursday April 2, 2026 12:50pm - 1:15pm EDT
Juilliard Complex (5th Floor)
  Apps and Agents

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Share Modal

Share this link via

Or copy link